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The Rendering
A poetry collection that considers climate change and the possibility of wholeness within the Anthropocene. Through a series of experimental poems centered on ecology, Anthony Cody’s The Rendering confronts the history of the Dust Bowl and its residual impacts on our current climate crisis, while acknowledging the complicities of capitalism.These poems grapple with questions of wholeness and annihilation in an Anthropocenic world where the fallout of settler colonialism continues to inflict environmental and cultural devastation.Cody encourages readers to participate in radical acts of refreshing and reimagining the page, poem, collection, and the self, and he invites us to reflect on what lies ahead should our climate continue on its current trajectory toward destruction. These poems consider if wholeness, or a journey toward wholeness, can exist in the Anthropocene. And, if wholeness cannot exist in these times, we are invited to look at our lives and the world through and beyond annihilation.
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Rendering French Realism
Realist novels are usually seen as verisimilar representations of the world, and even when that verisimilitude is critically examined (as it has been by Marxist and feminist critics), the criticism has referred to extra-literary matters, such as bourgeois ideology or defects in the portrayal of women.This book takes as its thesis that the point defining realism is the point at which the processes of representation break down, a sort of black hole of textuality, a rent in the tissue. The author argues that our notions of continuity, of readability, of representability, or our ideas about unity and ideological shift—or even our notions of what is hidden, occulted, or absent—all come from the nineteenth-century realist model itself.Instead of assuming representability, the author argues that we should look at places where the texts do not continue the representationalist model, where there is a sudden falling off, an abyss.Instead of seeing that point as a shortcoming, the author argues that it is equal to the mimetic successes of representation. After an initial chapter dealing with the limits and ruptures of textuality, the book considers the work of Stendhal, from its early state as a precursor to the later realism to La Chartreuse de Parme, which shows how the act of communication for Stendhal is always made of silences, gaps, and interruptions.The author then reads several works of Balzac, showing how he, while setting up the praxes of continuity on which his oeuvre depends, ruptures the works at various strategic points.In a chapter entitled "Romantic Interruptions," works of Nerval and the younger Dumas, seemingly unrelated to the realist project, are shown to be marked by the ideological, representational, and semiotic assumptions that produced Balzac. The book concludes with Flaubert, looking both at how Flaubert incessantly makes things "unfit" and how critics, even the most perspicacious postmodern ones, often try to smooth over the permanent crisis of rupture that is the sign of Flaubert's writing.
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Sappho - A New Rendering
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Summertime Rendering Volume 1 (Paperback)
Supernatural Anime Of The YearMystery Or Psychological Anime Of The YearBoy Of The YearSupporting Girl Of The YearHearing the news of the passing of his childhood friend Ushio, Shinpei returned to his hometown on the remote island of Hitogashima to attend her funeral.Little does he know that it is the beginning of a summer full of mystery and horror!No one is prepared for the time-twisting adventures ahead that defy life and death!
Price: 17.99 £ | Shipping*: 3.99 £
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Is the GPU-CPU rendering combination slower than just GPU rendering?
The GPU-CPU rendering combination can be slower than just GPU rendering in some cases. This is because the CPU may not be as efficient at handling rendering tasks as the GPU, which is specifically designed for graphics processing. However, in certain scenarios, such as when the CPU is able to handle certain aspects of the rendering process more effectively than the GPU, the combination of both can result in faster overall rendering times. Ultimately, the speed of the GPU-CPU rendering combination will depend on the specific hardware and software being used, as well as the nature of the rendering task.
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Is rendering hard work?
Rendering can be considered hard work due to the technical skills and attention to detail required to produce high-quality results. It involves manipulating complex software and understanding lighting, textures, and camera angles to create realistic images or animations. Additionally, rendering can be time-consuming, especially when working on large or intricate projects that require multiple iterations to achieve the desired outcome. Overall, while rendering can be challenging, the satisfaction of seeing the final product can make the hard work worthwhile for those passionate about the craft.
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Which graphics card is suitable for gaming, 3D rendering, and video rendering?
A suitable graphics card for gaming, 3D rendering, and video rendering would be the NVIDIA GeForce RTX 3080. This high-performance card offers excellent gaming capabilities with its advanced ray tracing and AI features, making it ideal for gaming. Additionally, its powerful CUDA cores and dedicated VRAM make it well-suited for 3D rendering tasks, and its ability to handle large amounts of data makes it a good choice for video rendering as well. Overall, the RTX 3080 is a versatile and powerful graphics card that can handle a wide range of demanding tasks.
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What is the difference between Scenery and Landscape?
Scenery refers to the overall view or appearance of a place, including natural and man-made elements such as buildings, trees, and water bodies. On the other hand, landscape specifically refers to the natural features of an area, such as mountains, valleys, forests, and rivers. While scenery can encompass both natural and man-made elements, landscape focuses solely on the natural environment.
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Summertime Rendering Volume 2 (Paperback)
Supernatural Anime Of The YearMystery Or Psychological Anime Of The YearBoy Of The YearSupporting Girl Of The YearAfter the tragedy at the Summer Festival, Shinpei started July 22nd for the 4th time!His first priority is to locate Ryunosuke Nagumo. Who is this mysterious lady that could be the key to defeating the Shadows? a
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Summertime Rendering Volume 3 (Paperback)
Supernatural Anime Of The YearMystery Or Psychological Anime Of The YearBoy Of The YearSupporting Girl Of The YearUnlocking Ushio’s message, Shinpei and the others learned about the secrets hiding in the old ward of Sou’s family clinic.Exploring the Hishigata Clinic site, they encounter Sou’s sister Tokiko!Is she a friend or an enemy? A vicious battle with the Shadows is about to start…
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Summertime Rendering Volume 6 (Paperback)
Supernatural Anime Of The YearMystery Or Psychological Anime Of The YearBoy Of The YearSupporting Girl Of The YearShinpei is running out of time, and he must reunite with everyone to prevent Shide from carrying out his destructive plan!The conclusion to the epic summer mystery is finally here!
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Summertime Rendering Volume 1 (Hard Cover)
Supernatural Anime Of The YearMystery Or Psychological Anime Of The YearBoy Of The YearSupporting Girl Of The Year Hearing the news of the passing of his childhood friend Ushio, Shinpei returned to his hometown on the remote island of Hitogashima to attend her funeral. Little does he know that it is the beginning of a summer full of mystery and horror!No one is prepared for the time-twisting adventures ahead that defy life and death!
Price: 22.99 £ | Shipping*: 3.99 £
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What is the rendering quality?
Rendering quality refers to the level of detail, clarity, and realism in the final output of a digital image or video. It is determined by factors such as resolution, texture, lighting, shading, and overall visual fidelity. Higher rendering quality results in more lifelike and visually appealing images, while lower rendering quality may appear pixelated, blurry, or lacking in detail. Achieving high rendering quality often requires more computational power and resources to accurately simulate the visual elements of the scene.
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What is used during rendering?
During rendering, a computer program uses the data stored in a 3D model to generate 2D images or animations. This process involves calculating the lighting, shadows, textures, and other visual effects to create a realistic representation of the scene. Rendering also utilizes the computer's graphics processing unit (GPU) to perform complex calculations quickly and efficiently. The final output of the rendering process is a visual representation of the 3D model that can be viewed on a screen or in a digital format.
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What is used in rendering?
Rendering is the process of generating an image from a 2D or 3D model. In rendering, various elements such as lighting, textures, shadows, and camera angles are used to create a realistic or stylized image. Rendering software utilizes algorithms to calculate how these elements interact with each other to produce the final image. Additionally, rendering can also involve the use of hardware components like graphics cards to speed up the process.
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Is rendering and uploading work?
Yes, rendering and uploading work is an essential part of the content creation process, especially in the digital media and entertainment industry. Rendering involves processing and generating the final output of a project, such as a video or animation, while uploading is the process of transferring the rendered files to a platform for distribution or sharing. Both of these tasks are crucial for delivering the final product to the audience and are necessary for the success of any digital media project.
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